The Dubs Thread of Random Goodness Thread

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Alright, I need to set the stage for this one.

EVO is the biggest fighting game tournament in the world. Top players from literally all over the globe show up every year, and it's my dream to attend one day.

Daigo is generally considered the greatest Street Fighter player in the world. He's the guy from that crazy parry video years ago. He's fucking scary good and he's using Yun, who is considered quite broken in SSFIVAE.

POONGKO is a relative unknown from Korea that couldn't even afford to go to the tournament until a sponsor chipped in. He's using Seth, who is one of the worst characters in the game.



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I call this gallery "People Way Too Famous to Be Starring in 90s Adventure Games".


Dennis Hopper in Black Dahlia.


Christopher Walken in Ripper. Actually, everyone in Ripper.


Margot Kidder in Under a Killing Moon.


Christopher Lloyd in Toonstruck.


John Hurt in Tender Loving Care.


Tim Curry in Frankenstein: Through the Eyes of the Monster.


9: The Last Resort, which is so obscure that it's hard to find good pictures of. It starred Jim Belushi and Cher, and was produced by Robert freaking De Niro.

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Sit around the fire and hear the tale of the creepy Pokemon hack.

I stumbled on this unsettling story of an obscure Pokémon bootleg/art-hack that I thought might be neat to share on here. I think this originated from 4chan, so I’ve no idea if this hack actually exists. It probably doesn’t, but it’s still a great concept/tale!:

I’m what you could call a collector of bootleg Pokémon games. Pokémon Diamond & Jade, Chaos Black, etc. It’s amazing the frequency with which you can find them at pawnshops, Goodwill, flea markets, and such.

They’re generally fun; even if they are unplayable (which they often are), the mistranslations and poor quality make them unintentionally humorous.

I’ve been able to find most of the ones that I’ve played online, but there’s one that I haven’t seen any mention of. I bought it at a flea market about five years ago.

Here’s a picture of the cartridge, in case anyone recognizes it. Unfortunately, when I moved two years ago, I lost the game, so I can’t provide you with screencaps. Sorry.

The game started with the familiar Nidorino and Gengar intro of Red and Blue version. However, the “press start” screen had been altered. Red was there, but the Pokémon did not cycle through. It also said “Black Version” under the Pokémon logo.

Upon selecting “New Game”, the game started the Professor Oak speech, and it quickly became evident that the game was essentially Pokémon Red Version.

After selecting your starter, if you looked at your Pokémon, you had in addition to Bulbasaur, Charmander, or Squirtle another Pokémon — “GHOST”.

The Pokémon was level 1. It had the sprite of the Ghosts that are encountered in Lavender Tower before obtaining the Sliph Scope. It had one attack — “Curse”. I know that there is a real move named curse, but the attack did not exist in Generation 1, so it appears it was hacked in.

Defending Pokémon were unable to attack Ghost — it would only say they were too scared to move. When the move “Curse” was used in battle, the screen would cut to black. The cry of the defending Pokémon would be heard, but it was distorted, played at a much lower pitch than normal. The battle screen would then reappear, and the defending Pokémon would be gone. If used in a battle against a trainer, when the Pokéballs representing their Pokemon would appear in the corner, they would have one fewer Pokéball.

The implication was that the Pokémon died.

What’s even stranger is that after defeating a trainer and seeing “Red received $200 for winning!”, the battle commands would appear again. If you selected “Run”, the battle would end as it normally does. You could also select Curse. If you did, upon returning to the overworld, the trainer’s sprite would be gone. After leaving and reentering the area, the spot [where] the trainer had been would be replaced with a tombstone like the ones at Lavender Tower.

The move “Curse” was not usable in all instances. It would fail against Ghost Pokémon. It would also fail if it was used against trainers that you would have to face again, such as your Rival or Giovanni. It was usable in your final battle against them, however.

I figured this was the gimmick of the game, allowing you to use the previously uncapturable Ghosts. And because Curse made the game so easy, I essentially used it throughout the whole adventure.

The game changed quite a bit after defeating the Elite Four. After viewing the Hall of Fame, which consisted of Ghost and a couple of very under leveled Pokémon, the screen cut to black. A box appeared with the words “Many years later…” It then cut to Lavender Tower. An old man was standing, looking at tombstones. You then realized this man was your character.

The man moved at only half of your normal walking speed. You no longer had any Pokémon with you, not even Ghost, who up to this point had been impossible to remove from your party through depositing in the PC. The overworld was entirely empty — there were no people at all. There were still the tombstones of the trainers that you used Curse on, however.

You could go pretty much anywhere in the overworld at this point, though your movement was limited by the fact that you had no Pokémon to use HMs. And regardless of where you went, the music of Lavender Town continued on an infinite loop. After wandering for a while, I found that if you go through Diglett’s Cave, one of the cuttable bushes that normally blocks the path on the other side is no longer there, allowing you to advance and return to Pallet Town.

Upon entering your house and going to the exact tile where you start the game, the screen would cut to black.

Then a sprite of a Caterpie appeared. It was the replaced by a Weedle, and then a Pidgey. I soon realized, as the Pokémon progressed from Rattata to Blastoise, that these were all of the Pokémon that I had used Curse on.

After the end of my Rival’s team, a Youngster appeared, and then a Bug Catcher. These were the trainers I had Cursed.

Throughout the sequence, the Lavender Town music was playing, but it was slowly decreasing in pitch. By the time your Rival appeared on screen, it was little more than a demonic rumble.

Another cut to black. A few moments later, the battle screen suddenly appeared — your trainer sprite was now that of an old man, the same one as the one who teaches you how to catch Pokémon in Viridian City.

Ghost appeared on the other side, along with the words “GHOST wants to fight!”.

You couldn’t use items, and you had no Pokémon. If you tried to run, you couldn’t escape. The only option was “FIGHT”.

Using fight would immediately cause you to use Struggle, which didn’t affect Ghost but did chip off a bit of your own HP. When it was Ghost’s turn to attack, it would simply say “…” Eventually, when your HP reached a critical point, Ghost would finally use Curse.

The screen cut to black a final time.

Regardless of the buttons you pressed, you were permanently stuck in this black screen. At this point, the only thing you could do was turn the Game Boy off. When you played again, “NEW GAME” was the only option — the game had erased the file.

I played through this hacked game many, many times, and every time the game ended with this sequence. Several times I didn’t use Ghost at all, though he was impossible to remove from the party. In these cases, it did not show any Pokémon or trainers and simply cut to the climactic “battle with Ghost.

I’m not sure what the motives were behind the creator of this hack. It wasn’t widely distributed, so it was presumably not for monetary gain. It was very well done for a bootleg.

It seems he was trying to convey a message; though it seems I am the sole receiver of this message. I’m not entirely sure what it was — the inevitability of death? The pointlessness of it? Perhaps he was simply trying to morbidly inject death and darkness into a children’s game. Regardless, this children’s game has made me think, and it has made me cry.

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Some really interesting No Mercy mods. Pretty telling that people are still working with an engine that's almost a decade old.


TNA circa 2005


WWF Legends

Forever Indy


WWE 2010



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Do you like PC horror games? I do. Let's look at some relatively obscure ones.


I Have No Mouth and I Must Scream


Dark Seed. Yes, it was a GIGER VIDEO GAME. Impossible to find. I need it.


The Lost Crown: A Ghost Hunting Adventure


The Dark Eye, based on the works of Poe. It was for WINDOWS 95.




Amber: Journey's Beyond


Dark Fall: The Journal


Scratches: Director's Cut


Last Half of Darkness: Beyond the Spirit's Eye

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Often people ask me "what's your favourite dead genre?".

Okay, no one actually asks me that, but the answer is digitized fighting games.


Way of the Warrior, which was mostly filmed in an apartment hallway and featured costumes created from Happy Meal toys.


Battle Monsters, largely considered to be the greatest game ever made among fans of glue sniffing.


Blood Warrior. This is officially the most anyone's ever said about Blood Warrior.


Catfight, which was developed by Atlantean Interactive. Fun Fact: Atlantean Interactive doesn't actually exist. It was a front for a porn company.


Bikini Karate Babes, which was made in 2002. I'm not gonna lie, I'm tempted to do a review of it.


Kasumi Ninja. Yes, that is a dick fireball. He's also just happy to see you.


Street Fighter The Movie The Game The Movie Game. The closest most of us will ever get to touching Kylie Minogue.


Ultra Vortek. In case you were worried this was just plain old run of the mill Vortek.


Survival Arts. "Frank, I think the neighbors are having one of those Mortal Kombat cosplay parties again."


Tattoo Assassins. I love Tattoo Assassins. It was never officially released but featured 2196 finishing moves, including nudalities and turning your opponent into a hamburger.

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Kasumi Ninja. Yes, that is a dick fireball. He's also just happy to see you.

Am I wrong in thinking that dick shooting bit comes from Primal Rage?

Both came out the same year from the same company, so I'd say so.

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Today we're looking at SUMO~! Supootsu ichiban! (which roughly translates to "Hannah's going to correct my shitty Japanese")

Without exception, all of these games were released in Japan only.

Also, most pics are going to be tiny cause a lot of this is ultra-obscure.


First was Syussei Oozumou, from Technios, the fine people that made WWF Wrestlefest. Sadly, it's impossibly hard and based entirely on button mashing.


Tsuparri Oozumou. I've never played this one, but just look at that pic. Runs the emotional spectrum, really.


SD Battle Oozumou. Who wants to sumo with Gundam and Kamen Rider? Who doesn't want to sumo with Gundam and Kamen Rider?


Oozumou Spirit. We're now on the Super Famicom and this one doesn't fuck around. There's something going on with the three meters up top. One of the buttons modifies your BELT GRIP. Way too technical for me.


Tsuppari Oozumou: Risshinshusse Hen. As you can probably tell, this is the sequel to Tsuparri Oozumou. I have no clue why you're reading this part when there's a picture of two guys sumo wrestling on top of the Statue of Liberty right there. You can also yank off your opponent's belt and leave them naked. This may quite possibly be the greatest video game ever created.


Aah! Harimanada, which is not nearly as fun as this screenshot would lead you to believe. It was a combination sumo/anime/fighting game.


64 Ōzumō. Wild guess what system this was for. It actually tries to emulate the sumo regime, with eating and training, but the game itself is ass.

And... that's literally all I could find. There was a PS2 game, but pics of the boxart were as far as I could get.

Let's take an additional moment to look at some of the world's most famous virtual rikishi.


Taka Arashi, from Virtua Fighter 3. He is the only character to ever be taken out of subsequent games because the developers where unable to fully capture the glory of sumo. They eventually brought him back for Virtua Fighter 5R, where he is the strongest character in the game. Coincidence?


Then there is Ganryu from Tekken. No one likes Ganryu.


Then we have Edmond Honda, known for his notorious "Hundred Hand Slap" technique. Here he is in the midst of his campaign to make Sumo an Olympic sport by taking on a roster of international foes. One day, Ed. One day.

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I found a gaming store a few miles away that will buy my Game Gear games. I'm speechless.

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Gather round children, as I tell you how it worked in my day.

There were two companies, Sega and Nintendo.

Both were kinda dicks to each other, not like today, where Sega games are commonplace on Nintendo hardware.

So you can imagine the terror and befuddlement in my heart when I saw as a child that some Sega arcade games actually ported to the NES. Oh yes. These are no rom hacks. This was the power of Tengen.


First is After Burner. It's actually pretty accurate to all the other versions of After Burner, and by that I mean it sucks. Music's pretty groovy though.


Alien Syndrome, which I've always liked. It was the closest there was to a video game version of The Thing on the Master System. NES version isn't too bad, actually. Just really really easy and obviously not that pretty.


Fantasy Zone. A horrid port. Lots of pop in and you can't control for shit. You won't see me say this a lot but, play the Master System version. It's about a million times better.


Shinobi. They shouldn't have called this Shinobi. They should have called it, A Guy Named Jake and the Throwing Stars He Bought from Spencer's. See everything I said about Fantasy Zone.


Space Harrier, which is amazing on a number of levels. The music actually cuts out a lot because the game can't handle everything happening on screen. Square made a complete rip off version called 3D World Runner which plays a lot better.


Altered Beast. Somehow, the worst game Sega ever made is probably the one that's been ported the absolute most. This version is for the people that think all of the other versions of Altered Beast are too fast paced and varied.

I might actually start using this thread to look at various different versions and ports of certain games, as the differences are usually pretty substantial.

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I loved Shinobi on the Master System. Just had to say that.

I'd easily put it in my top five Master System games. It was the best port of the arcade game by a large margin.

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Some fun NES mods.


Old NES cartridge turned into a wireless router.


Who plays a shoe? Honestly.


Banana based adventure on the go.


This is an NES. And a SNES. And an XBox. And legos.




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