RSS Posted June 20, 2006 Report Share Posted June 20, 2006 A novel concept is generally the first step taken by any developer with aims at creating a new franchise amidst the crowded market of today's gaming landscape. There's been a lot of ground covered over the last 30 years, but there's also plenty of room left for innovation. And if you're going to stand out on the shelves, you're going to need a hook. In FlatOut, that hook is certainly not lacking, but it falls into the very first pitfall in its way. The above is from: http://www.earth-2.net/reviews/games/flatout Quote Link to comment Share on other sites More sharing options...
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