Shadow of the Colossus


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If there was ever an idea that's really resonated with me, it's putting a realistic spin on platforming. I've always liked the concept of taking a normal human through extreme circumstances, forcing you (his controller) to plan ahead rather than relying purely on reflexes and luck. Shadow of the Colossus is a great example of this.

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Another great one, Aaron!

I think you made a wise choice not mentioning Ico, too. Chances are only hardcore gamers have played Ico, and if you're trying to draw attention to Shadow of the Colossus, there's no need to bog the review down with talk of its obscure sister game.

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Damn you Aaron, I'll never get my Best Game Review award at this rate!

This can be a hard game to describe to someone that's never played it before, but I think you expressed it very well.

Nice work.

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