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New details have surfaced from yesterday's reports that Nintendo is set to unveil its newest console, codenamed "Project Cafe."

According to our sources, the new Nintendo controller will feature dual analog sticks in addition to standard d-pad and trigger buttons. It'll mirror a Gamecube controller in general function but not in specific form.

French website 01.net has published additional details (via Develop), that say the touch capable screen on the controller is 6 inches in size, but we were unable to confirm the accuracy of the report. Additional details about the console's hardware specs could also not be confirmed.

Players will actually be able to stream game content to the controller screen from the console. It's unclear at this time what type of content it will be, whether it's full games you can take with you on the go, mini-games or applications.

At E3 in June, our sources also said Nintendo will show first and third party titles at the event, but it's unsure if they'll be playable or only in video form.

http://wii.ign.com/articles/116/1162045p1.html

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If it's not backwards compatible with the Wii, they're morons.

Feels terribly early to start another console generation though.

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If it's not backwards compatible with the Wii, they're morons.

Feels terribly early to start another console generation though.

To me, the Wii never really felt like it was a part of the current generation. It felt like at 6 1/2 generation console. As for being backwards compatible, yeah, pretty much.

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Places are reporting it's more powerful than the 360 and PS3.

What's even more amazing is they're still acting like it matters.

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Places are reporting it's more powerful than the 360 and PS3.

What's even more amazing is they're still acting like it matters.

If they are trying to get the hardcore market back, then it does matter.

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Any hardcore gamer with even a passing familiarity with history won't care, especially since whatever Microsoft and Sony come out with next will be exponentially more powerful.

Software support, which has been their biggest issue for years, is a lot more important.

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Feels terribly early to start another console generation though.

Despite the fact that it feels early for the PS3 and 360, the Wii (being essentially a last-gen console) is well into the end of its lifecycle, no?

And regardless, this year marks the Wii's 5-year anniversary, and its momentum is basically dead.

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The Wii came out after both the 360 and PS3. Internally, it may just be a Gamecube with motion controls, but it's a current gen system, and calling it quits when both of your competitors are only halfway done just doesn't sit right with me.

I mean, I'm not particularly shocked by it, but this is Nintendo basically saying "the Wii was a fad, all of you that ran to the stores to get one are shit out of luck, cause now we're going to put out a REAL system".

Assuming what we've heard is right and this new console comes out in 2012, we're probably not going to see something from Sony or Microsoft until 2013, maybe even 2014, which means they're always going to be several steps behind.

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All the sources are saying the controller will have a 6 inch touch screen. That's bigger than my phone. How big is that thing going to be, and how much is it going to cost?

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The Wii came out after both the 360 and PS3. Internally, it may just be a Gamecube with motion controls, but it's a current gen system, and calling it quits when both of your competitors are only halfway done just doesn't sit right with me.

It came out after the 360, but was only a week or two after the PS3.

I don't think the Wii is a true competitor to the 360 or PS3; it's sort of just in its own space.

Sure, it's a new system "halfway" through the PS3/360 lifecycles, but the Wii is underpowered and nerfed in every way, while the PS3 and 360 are still so powerful that a new system isn't required yet, despite the fact that console cycles have been historically only 5 or 6 years long.

What was Nintendo supposed to do? Not push a new console because everyone else isn't yet? Nintendo actually needs a new console to be competitive.

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The more I hear about this thing, the more it sounds like it's both a console and handheld.

It says the console will include a custom IBM PowerPC CPU with three cores, a GPU from the ATI R700 family with a shader unit at version 4.1, and at least 512Mb of RAM.

This would of course make HD console ports very easy for developers, but 'Project Café' will also include backwards compatibility with both the Wii (including all peripherals) and GameCube games, it's said.

The controller has a six-inch touch screen, a front-facing camera, D-Pad, two bumpers, two triggers and "possibly more," and can allegedly be used as a Wii sensor bar.

Late 2012 is the release date, and another "big surprise" about the console is set to be revealed at E3, the report concludes.

New Nintendo controller allows players to stream entire games to the device from the console - like a miniature television.

http://www.neogaf.com/forum/showthread.php?t=427412

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Sure, it's a new system "halfway" through the PS3/360 lifecycles, but the Wii is underpowered and nerfed in every way, while the PS3 and 360 are still so powerful that a new system isn't required yet, despite the fact that console cycles have been historically only 5 or 6 years long.

You keep citing console "power" like it means something, when there's just about zero correlation to a console's hardware and how successful it is. The N64, the original X-Box, the Neo Geo, all should have been dominant by that logic. Sony and Microsoft sure as hell saw the Wii as a competitor when it was kicking their asses a few years ago, to the point that they felt they needed to blatantly copy Nintendo's ideas to catch up. Kinect and Move weren't some happy accident.

And console life cycles have historically been 8 to 10 years. The successful ones, anyway.

What was Nintendo supposed to do? Not push a new console because everyone else isn't yet? Nintendo actually needs a new console to be competitive.

Or they could just, you know, support the one they already have. If the Wii actually had some software support, they wouldn't "need" to do anything right now.

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If Nintendo needs a new console to actually be competitive in the market, then yes, there is a bit of a problem.

Also, agreeing with Dubs saying that console power is BS; if a system has a better library/price point, then yeah, it's gonna win out. Plus, how many consoles actually live up to what the companies say it can actually do? (See: PS3.)

If this console actually comes up to the specs of this current generation and gets a game library of, you know, not casual gamer games, I might be interested. Otherwise, I'm probably just going to buy a PS3 when I actually get enough income.

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I like Nintendo deliberately remaining out of step with the idea of there being console generations. It ups their potential market, and makes direct comparisons with other consoles either favourable if positive or understandable if negative.

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See, I love our Wii at home, but we use it for two things: Playing Super Smash Bros Brawl/Mario Kart Wii or streaming Netflix.

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You keep citing console "power" like it means something, when there's just about zero correlation to a console's hardware and how successful it is. The N64, the original X-Box, the Neo Geo, all should have been dominant by that logic.

Power does matter if it's actually a significant factor in the games themselves. The leap between Wii and PS3 is gigantic.

Nintendo software isn't selling mostly because its hardware doesn't allow for it to. I mean, hey, I could play Call of Duty on my Wii, but I don't. I play it on my PS3. As it is right now, I barely ever play anything on my Wii. I'd gladly, however, buy and play a new Nintendo console if it were up to the other systems' standards.

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I'm sorry, Calvin Tucker's Redneck Jamboree is a modern masterpiece, and I'll hear nothing to the contrary.

I think Nintendo really just want to stay relevant the only way they know how; starting fresh with new hardware and a new software library. Does it suck for us? Sure. But Wii isn't top dog anymore, and I honestly don't know what they can do about that. Maybe they'll find a way to keep their next console going for ten years. Maybe it will be another five year cycle for them. Who knows?

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I'm sorry, Calvin Tucker's Redneck Jamboree is a modern masterpiece, and I'll hear nothing to the contrary.

Look, I loved the nonlinear gameplay as much as the next guy, but if I'm going to spend 200 hours to get 100% completion, I want some damn story resolution.

I never did find out what happened to Ma and the chickens.

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This is why Nintendo software isn't selling.

A lack of good software isn't the only problem. There are plenty of top-tier games today that literally won't work on the Wii.

Wanna play Call of Duty on the Wii? Well, you can, but why would you want to? The power gap between the Wii and 360 is so huge that the games have to be completely altered, not only graphically but design-wise. Dead Rising on the Wii can't support the same hordes of zombies that define the games on the other two consoles.

If the power gap was smaller, like say the gap between the PS2 and Xbox, then I'd totally agree. But this is literally an entire generations' worth of power. There's a very distinct difference.

And power aside, the fact that the Wii's primary controller doesn't naturally lend itself to hardcore games is a problem, as is the Wii's current reputation. Like it or not, the Wii is an inferior console to the other two. I'd rather upgrade than have to wait it out, just so that Nintendo could hold on to its "honor" by not forcing anything. It's been five years; I can take the $200-300 financial hit.

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A lack of good software isn't the only problem.

Of course not, but it's their primary one. The GameBoy had 2 colours, puke and dark puke, and it destroyed handhelds with exponentially more power through the strength of software alone. Nintendo has had horribly shitty third party relations since the N64 era, which is the exact time they stopped being the industry standard. They can come out with a system that is nothing but 87 PS3's worth of power, but it's not going to amount to a hill of beans if no one wants to deal with the people putting it out.

There are plenty of top-tier games today that literally won't work on the Wii.

Wanna play Call of Duty on the Wii? Well, you can, but why would you want to? The power gap between the Wii and 360 is so huge that the games have to be completely altered, not only graphically but design-wise. Dead Rising on the Wii can't support the same hordes of zombies that define the games on the other two consoles.

You said it yourself, why would you want the same exact games you can already get on two other systems? Do you think that this new system is going to be such a graphical leap (if even such a leap still exists) that it's going to be able to cultivate the next wave of first person shooters? There's a reason Nintendo went for a completely different segment of the gaming community, and it wasn't because of power restrictions, it's because those people already have a systems to play Call of Duty on.

If the power gap was smaller, like say the gap between the PS2 and Xbox, then I'd totally agree. But this is literally an entire generations' worth of power. There's a very distinct difference.

Running with that logic, how much of a leap in power from the PS3 would this new system be? I'd say somewhere around the gap between the PS2 and the X-Box. Conversely, what are they going to do when Sony and Microsoft come out with their next generation of systems two years later, which will naturally be more powerful than this Nintendo console? Kill it off and release another to play catch up?

And power aside, the fact that the Wii's primary controller doesn't naturally lend itself to hardcore games is a problem, as is the Wii's current reputation. Like it or not, the Wii is an inferior console to the other two. I'd rather upgrade than have to wait it out, just so that Nintendo could hold on to its "honor" by not forcing anything.

I never said anything about "honor", so I have no clue where that's coming from. It's about using what they have currently to its full potential, which is the major sticking point here. Nintendo is clearly thinking that they've gotten everything they can out of the Wii, and are now looking to apply their handheld iteration practices to their console strategy. I think it's going to blow up in their face because there is a history of consoles being rushed to market in an attempt to recover lost market shares. Hell, Sega did it about 40 times. It's part of the reason they don't make games anymore.

I can take the $200-300 financial hit.

Congrats. Most people can't.

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I'm sorry, Calvin Tucker's Redneck Jamboree is a modern masterpiece, and I'll hear nothing to the contrary.

Look, I loved the nonlinear gameplay as much as the next guy, but if I'm going to spend 200 hours to get 100% completion, I want some damn story resolution.

I never did find out what happened to Ma and the chickens.

:bowdown::bowdown:Post(s) of the Day!!! :bowdown::bowdown:

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